Check out Bootstrap: Algebra, a program that applies mathematical concepts and rigorous programming principles to creating a simple videogame, and is aligned to National and State Standards for Mathematics, as well as the CSTA standards and K12CS frameworks. The module can be taught as a separate, standalone tech or CS class, or can be integrated into a mainstream math class, delivered by a math teacher with no prior CS experience. In Bootstrap: Algebra, students create a simple, 3-character game involving a player, a target and a danger. They design what each character looks like, and use mathematical concepts such as coordinate planes, order of operations, ratio and proportion, Domain and Range, function composition, word problems and the distance formula to detect collisions, handle keystrokes, and determine how they move and interact. In addition to learning programming, students who take Bootstrap: Algebra have shown improvement on standard, pencil-and-paper algebra tasks.
In a Bootstrap Workshop, you will:
See the curriculum in action
Explore the research
Investigate the cognitive challenges for students struggling with Algebra
Be a student for a day, and see the lessons taught by a master teacher
You’ll work with your peers to discuss content, pedagogy, and spend the day in your students’ shoes.
You’ll have a chance to try activities from every single Bootstrap class.
You’ll be able to debrief with other teachers, talk pedagogy with the trainers, and try out the materials and software firsthand. And finally, you’ll go home with a videogame that you created.